



Monday, February 16, 2004
Randomness
It happens
Heh, just got done playing UT2004 demo with a bunch of people from the dorm, and Will even played for two rounds, unlike that lazy Jo who's only commented on this site once. It is a really fun game in onslaught mode. It basically puts Halo vehicles in Unreal Tourney 2003.I started using FireFox. Dumb name, but works better than IE.
For all those who have trouble reading my cryptic updates, I did take my Private Pilot Practical Test on Saturday, and yes, I passed. Didn't do as well as I wanted, but I still made it. Now I gotta get into the Commercial Flight class at KSU.
After taking the test for 6.5 hours, we were going to have a LAN or something at Jo's. Oh well, I was tired anyways. Sunday we went to a useless computer show. Me and Rick decided Peter Trapp is worthless now. From now on we're only going if we know we are going to buy something. Then went to CompUSA with Tim and Dan. Then went to the Animation show, only getting lost 2.5 times. It was the same as last time, oh well, still fun.
Feb 15 was yash's birthday, i redid http://lethal.sytes.net .
New Castle Airport, where I took my test:

Me back at KSU Airport after the test:

yay for randomness.


Tuesday, February 10, 2004
A proposition
“Because Change is good”
Okay, so now is the time to start thinking about our summer schedules. Last summer was annoying once everyone except Jo had a job, because there were random LANs and other stuff that a lot of people couldn’t come to because of work. So…I propose that we all turn in a summer schedule with about 36 hours off in a row once a week. Then, every week we have like, an informal hanging-out / LAN time to do whatever. You wouldn’t have to come every week, of course, but it would be nice to have it available all the time. I was thinking about taking Friday night and Saturday off, as an example. I might need that time for flying, anyways. Anyways, tell me when you would want time off, and we can all try to match our schedules for the summer.



Thursday, September 18, 2003
Avoiding the subject
Well I'm trying to put off working as long as possible, so I'm playing with the website again. All my fans must have noticed my long neglect of this site. I want to play with it more, but I am still pretty busy. This Saturday determines a lot of what is going to happen for the next few weeks, so I'll know around then. I want to find a good way to do anime reviews and integrate them with the current anime page without the anime page becoming too complicated. You'll see...I installed a lot of my old games and some new ones, now that I have hdd space. I think this is all I have installed at the moment:
Quake III Arena
Unreal Tourney 2003
Flight Simulator 2004
Combat Flight Simulator 3
Crimson Skies
Battlefield 1942
Jedi Outcast
Jedi Academy Demo
Jedi Academy Beta
Halo Beta
Half - Life
Oni
Ghost Recon
MechWarrior 3
Wolfenstein:ET
Need For Speed: Porsche 2000
GTA 3
awww yeah!

Wednesday, September 17, 2003
Halo Hell no
So the thing going around campus right now is the Halo beta from Microsoft. After playing this..game, I can say that I know why it is a good console game, but for PC it is the suck. My roommate and I were playing with some other people on campus and getting a lot of lag. Now I know it's still a beta, but netcode is a pretty big deal in a game which features it's multiplayer a lot. Netcode should be basically done in alpha stages, at least so it's smooth over LAN. We got our asses handed to us, but it was halo, so I don't feel ashamed. Plus, they had some dumb clan name in front of their names, so I am willing to bet they have played a lot of halo on xboxy. The movement in halo seems very consolish, still. Jumping is like you're on the moon or something. I bet it's part of the plot of halo (which I am unsure of) but the reason for it is so you can control your jump better on the gamepad. This feature just ends up slowing you down in PC, because you can point yourself easier. The weapons in the beta are also not up to par with PC games because they are still the exact same games in the console game. On PC it is just too simple to kill people because you can aim easier with a PC (Once you are used to the lag). On of the guns even shoots stuff that follows you, and then you die. And the rocket launcher is too overpowered, etc... People who know Halo in and out will own the multiplayer because they will find these guns and camp them. There is a lot of the classic "I shot him like fifty fucking times!", reminding me of the days of CS. The style of gameplay is different enough from other PC games to make it marketable, but I just don't find it appealing. Sorry to those Halo nuts, I'm still not going to play it with you. Maybe the final release will fix some things, but I can say right now that I will never pay money for this game. All in all, I think I will keep waiting for Half - Life 2.Halo Beta's Grade = C-



